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Valorant to Apex Sensitivity — Conversion Formula + Table

Valorant to Apex Legends sensitivity conversion uses a fixed multiplier of 3.18: multiply your Valorant sensitivity by 3.18 to get the Apex Legends setting that produces the same physical 360-degree turn distance. The multiplier exists because the two games handle mouse input at completely different internal scales — Valorant uses a yaw of 0.07 degrees per mouse count while Apex Legends (Source engine) uses 0.022 degrees per count, a ratio of exactly 3.181818. Apex Legends has surpassed 130 million registered players (Source: Respawn Entertainment, 2024), making cross-game sensitivity consistency more important than ever for players who split time between both titles. Use our free sensitivity converter to calculate your exact value instantly, or use the formula and table below.

Why Valorant and Apex Legends Sensitivity Feel Different

Every game engine translates raw mouse movement into crosshair rotation using an internal yaw value — the degrees of rotation produced by one mouse count at sensitivity 1.0. In Valorant (Unreal Engine 5), the yaw is 0.07 degrees per count. In Apex Legends, built on Respawn's modified Source engine, the yaw is 0.022 degrees per count — the standard Source engine value shared with CS2 and Team Fortress 2.

The practical result: a Valorant player who opens Apex Legends with their raw Valorant sensitivity will find their crosshair moving at less than a third of their familiar speed. Everything will feel heavy, slow, and unresponsive. The 3.18 multiplier corrects this exactly, restoring the muscle memory you have built in Valorant from your first session in Apex.

This conversion is completely DPI-independent. Whether you play at 400 DPI, 800 DPI, or 1600 DPI, the same 3.18 factor applies — DPI is a hardware multiplier that sits below both engines and cancels out in the calculation.

The Valorant to Apex Legends Conversion Formula

Apex Sens = Valorant Sens × 3.18
Precise multiplier: 3.181818… (= 0.07 ÷ 0.022)

Example: Valorant 0.35 × 3.18 = 1.113 Apex Legends

Round your result to two decimal places when entering it in Apex — the game accepts values to two decimals and the difference beyond that is imperceptible in practice.

How to Convert Valorant Sensitivity to Apex Legends (Step by Step)

  1. 1

    Find your Valorant sensitivity

    Open Valorant, press Escape, go to Settings → General → Mouse. Note your "Sensitivity: Aim" value exactly. Also note your Scoped Sensitivity Multiplier if it differs from 1.0.

  2. 2

    Multiply by 3.18

    Multiply your Valorant sensitivity by 3.18. For example: 0.35 × 3.18 = 1.113. Round to two decimal places: 1.11.

  3. 3

    Enter the value in Apex Legends

    Open Apex, go to Settings → Mouse/Keyboard and set "Mouse Sensitivity" to your converted value. Keep your mouse DPI identical to what you use in Valorant.

  4. 4

    Disable Mouse Smoothing in Apex

    In the same Settings → Mouse/Keyboard screen, set "Mouse Smoothing" to OFF. This setting interpolates mouse input and introduces micro-lag that makes movement feel sluggish compared to Valorant. Turning it off gives you raw, unfiltered input.

  5. 5

    Verify with a 360° test in the Firing Range

    Drop into the Apex Firing Range, do a full 360° rotation in-game, and measure the physical mouse distance. It should match your Valorant 360° distance. Fine-tune in increments of 0.05 until the distances match.

Valorant to Apex Legends Sensitivity Conversion Table

Values calculated using the precise multiplier of 3.181818 and rounded to two decimal places. Your mouse DPI must remain the same in both games.

Valorant SensitivityApex Legends Sensitivity
0.100.32
0.150.48
0.200.64
0.250.80
0.300.95
0.351.11
0.401.27
0.451.43
0.501.59
0.601.91
0.702.23
0.802.54

Why the Multiplier Is 3.18 — The Yaw Math Explained

The conversion formula is derived from the two games' yaw values: targetSens = sourceSens × (sourceYaw ÷ targetYaw).

Valorant's yaw is 0.07 degrees per mouse count at sensitivity 1.0 (Source: mouse-sensitivity.com yaw database). Apex Legends, running on a modified version of the Source engine, inherits the Source standard of 0.022 degrees per mouse count — the same value used by CS2, Team Fortress 2, and the original Titanfall. Plugging these in: 0.07 ÷ 0.022 = 3.181818…, rounded to 3.18.

This is why Valorant sensitivity values appear very small (0.2–0.5 for most players) compared to Apex values (1.5–4.0 for the same player): Valorant's engine is more sensitive by default, so lower numbers are needed to produce the same physical movement.

What Is a Good Sensitivity for Apex Legends?

Rather than comparing raw sensitivity numbers across games, use eDPI (effective DPI) — your DPI multiplied by your in-game sensitivity. eDPI is game-independent and lets you compare settings across different titles meaningfully.

Apex eDPIRating
Under 800Very Low
800–1,600Low
1,600–2,400Standard
2,400–3,200Medium
3,200+High

Most top Apex Legends professionals use 1,200–2,400 eDPI — notably higher than Valorant pros (160–400 eDPI) and CS2 pros (400–800 eDPI). The higher eDPI suits Apex's faster movement mechanics, larger map distances, and the need to quickly track multiple enemies at close range during third-party situations. A Valorant player converting at 240 eDPI (0.30 × 800 DPI) will arrive at approximately 764 eDPI in Apex — a reasonable starting point that sits at the lower end of the competitive range.

ADS Sensitivity After Converting from Valorant

Apex Legends has a dedicated Mouse Sensitivity (ADS) multiplier in Settings → Mouse/Keyboard. This value is applied on top of your hipfire sensitivity when you aim down sights; the default of 1.0 means ADS and hipfire move at exactly the same speed.

If you used Valorant's Scoped Sensitivity Multiplier at a value below 1.0 (for example 0.9 or 0.8 to slow down sniper scopes), set Apex's ADS multiplier to the same value. Your hipfire conversion (× 3.18) does not need to change — the ADS multiplier is applied on top of that.

Most Apex players leave ADS at the default 1.0. If you find long-range sniping in Apex feels too fast, lower it to 0.9 and test in the Firing Range before committing to the change.

Tips for Feeling Comfortable With Your Converted Sensitivity in Apex

A mathematically correct conversion does not guarantee your aim will feel identical instantly. Here are three things that help Valorant players adapt faster:

1. Spend 30 minutes in the Firing Range first. Before jumping into ranked, run the Firing Range target drill at your converted sensitivity. This gives your muscle memory its first exposure to the new pace without the pressure of a live match.

2. Do not adjust sensitivity for at least 10 hours. The most common mistake is tweaking after one or two bad sessions. Your aim will feel slower than Valorant's for the first few hours because Apex's movement and engagements are faster-paced, not because the conversion is wrong. Commit to your converted value for a minimum of 10 hours before making any change.

3. Check your raw mouse settings. Beyond sensitivity, confirm that Windows Enhance Pointer Precision is disabled (Control Panel → Mouse → Pointer Options) and that in-game Mouse Smoothing is OFF (see Step 4 above). Both settings introduce non-linearity that breaks the 1:1 relationship the conversion formula assumes. You can use our mouse acceleration guide to verify your Windows pointer settings.

4. If you do adjust, go in increments of 0.05 Apex sens (≈ 0.016 in Valorant equivalent). Larger jumps reset your muscle memory rather than refine it.

Frequently Asked Questions

What is the Valorant to Apex Legends sensitivity multiplier?+

The Valorant to Apex Legends sensitivity multiplier is 3.18 (more precisely 3.181818). Multiply your Valorant in-game sensitivity by 3.18 to get the Apex Legends setting that produces the same physical 360-degree turn distance. For example, a Valorant sensitivity of 0.35 becomes 0.35 × 3.18 = 1.113 in Apex Legends. This formula works regardless of your mouse DPI, provided you use the same DPI in both games.

Why is the Valorant to Apex multiplier exactly 3.18?+

The 3.18 multiplier comes from the difference in each game's internal yaw value — the degrees of crosshair rotation produced by one mouse count at sensitivity 1.0. Valorant uses a yaw of 0.07 degrees per count; Apex Legends (built on the Source engine) uses 0.022 degrees per count. Dividing 0.07 by 0.022 gives 3.181818, rounded to 3.18. It is not a round number because the two games were designed independently with no intent to share a sensitivity scale.

Does DPI affect the Valorant to Apex sensitivity conversion?+

No — the 3.18 multiplier applies at any DPI, as long as your DPI stays the same in both games. DPI is a hardware scaling factor that sits below both game engines, so it cancels out of the conversion. If you plan to change your DPI when switching games, use eDPI (DPI × in-game sensitivity) as your anchor: match your Valorant eDPI × 3.18 to find your target Apex eDPI, then divide by your new DPI to get the correct in-game sensitivity.

Why does my aim feel different in Apex even after converting my sensitivity?+

Several factors make a mathematically correct sensitivity feel different. First, Apex Legends has faster movement (sliding, wall-running), larger maps, and longer engagement ranges — these change how your sensitivity feels in context even though your 360° distance is identical. Second, Apex's default Mouse Smoothing setting can alter how mouse input is processed; disable it in Apex's Mouse/Keyboard settings for a raw, Valorant-like feel. Third, your muscle memory is calibrated to Valorant's pace. Allow 2–3 weeks of deliberate practice before adjusting your converted sensitivity.

How do I find my Valorant sensitivity setting?+

Open Valorant, press Escape, go to Settings → General → Mouse. Your 'Sensitivity: Aim' value is the number to use in the conversion formula. Note that Valorant also has a separate 'Scoped Sensitivity Multiplier' — this does not affect the hipfire conversion but you will need to set a separate ADS sensitivity in Apex (see the ADS section of this article).

Does Apex Legends ADS sensitivity need to be converted separately?+

Yes and no. Apex Legends has a separate 'Mouse Sensitivity (ADS)' multiplier (default 1.0, meaning ADS and hipfire sensitivity are the same). If you played Valorant with a Scoped Sensitivity Multiplier below 1.0 (e.g. 0.9 or 0.8), set Apex's ADS multiplier to the same value to preserve that slower scoped feel. If you used 1.0 in Valorant, leave Apex's ADS multiplier at 1.0. The 3.18 hipfire conversion still applies; the ADS multiplier is applied on top of it.

What is a good sensitivity for Apex Legends?+

Most top Apex Legends players use 1,200–2,400 eDPI (DPI × sensitivity), which is higher than Valorant pros (160–400 eDPI) and CS2 pros (400–800 eDPI). The higher eDPI reflects Apex's faster movement and larger engagement ranges. A Valorant player with 240 eDPI (0.3 × 800 DPI) will convert to roughly 764 eDPI in Apex — at the lower end of the competitive range but still playable. Players from Valorant typically feel comfortable in the 600–1,400 eDPI range in Apex.

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